Experimental Game Engines
Introduction
The goal of the Artistic core subject is to develop a deeper understanding of the essence of EXPERIMENTAL GAME CULTURES. The aim of the “Künstlerisches Hauptfach”/artistic core subject under the guidance of the professor and head of department Experimental Game Cultures is to form, examine and develop new forms of politically relevant art in the field of experimental game cultures.
Content
We aim to develop and coagulate new terminologies, will question introduced mechanics of game and play, to develop relevant art that reflects and mirrors, shapes and transforms the necessities of contemporary societies and a world in times of social and climate change. We aim to introduce game changer games!
Within the collegium the planned master projects will be presented, discussed, deepened, and developed - even tested in prototypes. Public appearances and exhibitions will be on the pathway to strategically place the process of Experimental Game Cultures in art and society.
Based on the Experimental Game Culture overarching theme SHARING: ANT non-human Games a discursive approach on principals of game design, art and intervention will be shaped. Exemplary approaches and proposals are to be developed, researched, and realized in order to advance one's own project work on the Master. The aim is to conceptualize a LUDIC ART & METHOD, art pieces that are signposts to possibilities of new forms of society, politics, and coexistence that can contribute to a positive exchange with the world.
What this course is about
This course explores fundamentals for building creative prototypes to answer artistic research questions, developing ideas further by using up-to-date game development techniques and interfacing your projects with other technologies.
Some concepts that will be covered include: basic artificial Intelligence, basic multiplayer (local/online), animated 3d models,...
Basic navigation of the Unity3D Engine
Basic knowledge of VisualScripting or C#
The language of the course will be English, although assistance may be provided in German if necessary.
Currently, registrations from students of "Experimental Game Cultures" program will be prioritized.
Tutorial Exchange
In this section you can share your favorite tutorial videos and why you recommend it:
Unity 3D
One of the most popular and versatile game engines. Easy to learn & customize with strong 2D/3D capabilities. Can render photorealistic 3D worlds as well as 2D pixel platformers.
Fundamentals
Fast paced but short Unity fundamentals video.
Lighting
Great overview over baking lighting in Unity, and some thoughts on Realtime-GI.
Prefabs
Extremely useful concept for reusing assets. Very short video.
Visual Scripting
Shows example game made with Visual Scripting. Uses Unity 2021+.