Difference between revisions of "Avatars, Open Worlds, Metaverse and Art"

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== Introduction ==
 
== Introduction ==
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== Content ==
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This seminar is FOR STUDENTS OF EXPERIMENTAL GAME CULTURES.
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We discuss “GAMES for NON HUMANS” _ as contribution to Your core artistic project in EXPERIMENTAL GAME CULTURES.
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You will get an introduction to systems and engines of METAVERSE and learn about the technical basis of OPEN WORLDS _
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The conceptual aim is both, to develop an experimental game for and with NON HUMANS.
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The seminar and discourse on Avatars and societies, human and non-human life is inspired by a historic theater piece, questioning technological conepts and society:
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R.U.R. - Rossums Universal Robots (Karel Čapek, 1922). It serves as inspiration and basis.
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The outcome will be a play in the virtual world.
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The aim is the development of a playable protoype, presentation and participation.

Revision as of 14:07, 25 September 2022

Introduction

Content

This seminar is FOR STUDENTS OF EXPERIMENTAL GAME CULTURES.

We discuss “GAMES for NON HUMANS” _ as contribution to Your core artistic project in EXPERIMENTAL GAME CULTURES.

You will get an introduction to systems and engines of METAVERSE and learn about the technical basis of OPEN WORLDS _

The conceptual aim is both, to develop an experimental game for and with NON HUMANS.

The seminar and discourse on Avatars and societies, human and non-human life is inspired by a historic theater piece, questioning technological conepts and society:

R.U.R. - Rossums Universal Robots (Karel Čapek, 1922). It serves as inspiration and basis.

The outcome will be a play in the virtual world.

The aim is the development of a playable protoype, presentation and participation.