Difference between revisions of "3D"

From Experimental Game Cultures
Jump to navigation Jump to search
 
(22 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
== Blender Shortcuts ==
 
== Blender Shortcuts ==
   
  +
=== Object Mode ===
*Alt-D* - Duplicate Linked
 
   
 
'''Alt-D'''- Duplicate Linked
Shift R - Repeat last command? (Good to duplicate multiple)
 
   
 
'''Shift R''' - Repeat last command? (Good to duplicate multiple)
M - Move objects (to collection)
 
  +
 
'''M''' - Move objects (to collection)
  +
  +
=== Edit Mode ===
  +
'''CTRL - A''' - Apply all transforms
  +
  +
'''CTRL - R''' - Loop Cut (use mousewheel to change amount)
  +
  +
==== Face Mode ====
  +
  +
'''I''' - Inset face
  +
  +
''' E, S ''' - Extrude and scale
  +
  +
==== Edge Mode ====
  +
  +
'''CTRL - R''' - Add edge loop
  +
  +
==== Vertex Mode ====
  +
  +
'''CTRL - B''' - Bevel
  +
  +
== Blender Tips ==
  +
  +
=== Rigs & Animations ===
  +
  +
Retarget Mixamo Animations with Rokoko Plugin
  +
  +
(Use only a few bones from original with simple skeletons - better results)
  +
  +
Symmetrize bones with right click on bones
  +
  +
[[File:hatPerson1.gif|Was made using Blender]]
  +
  +
<youtube>https://www.youtube.com/watch?v=srpOeu9UUBU&list=LL&index=3</youtube>
  +
<youtube>https://www.youtube.com/watch?v=Op0AvUChNTo&list=LL&index=1</youtube>
   
 
== Graphic styles ==
 
== Graphic styles ==

Latest revision as of 19:33, 4 December 2022

Blender Shortcuts

Object Mode

Alt-D- Duplicate Linked

Shift R - Repeat last command? (Good to duplicate multiple)

M - Move objects (to collection)

Edit Mode

CTRL - A - Apply all transforms

CTRL - R - Loop Cut (use mousewheel to change amount)

Face Mode

I - Inset face

E, S - Extrude and scale

Edge Mode

CTRL - R - Add edge loop

Vertex Mode

CTRL - B - Bevel

Blender Tips

Rigs & Animations

Retarget Mixamo Animations with Rokoko Plugin

(Use only a few bones from original with simple skeletons - better results)

Symmetrize bones with right click on bones

Was made using Blender

Graphic styles

Unlit, cartoon shader

Was made using Blender

3D model by Sorin Covor

Tips: Set World Surface color to blue or similar, strength > 1 to stop harsh dark shadows. Use area lights. Use Toon BDSF Shader.

Other 3D softwares

https://www.womp.com/

Womp - for use in browser


https://www.meshlab.net/

https://www.meshmixer.com/